from UI.Map import BlockType
from UI.Map.Block import Block


class MapBlock(object):
    def __init__(self, pos, block=Block(BlockType.Normal), item=None, char=None, can_move=False):
        super(MapBlock, self).__init__()
        self.block = block
        self.pos = pos
        self.can_move = can_move
        self.item = item
        self.char = char
